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PR: MXvsATV coming to the PC and PSP

Started by |RBW|faKt0r, November 30, 2005, 06:47:37 PM

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|RBW|faKt0r

Cutting to the chase, it has a track editor and I'm positive everyone will be happy with some of the features. :)

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THQ AND RAINBOW STUDIOS REDEFINING OFF- ROAD GENRE FOR PSPâ,,¢ (PLAYSTATION®PORTABLE) SYSTEM AND WINDOWS PC

Elite Racing Developer Puts Fans Behind More Than Just The Handle Bars, Adding All-New Track Editor, Vehicles And Challenges To Unleashed Franchise


AGOURA HILLS, CA. November 30, 2005  THQ Inc. (NASDAQ: THQI) today announced the franchise that redefined the off-road genre will debut for handheld and Windows PC when      MX vs. ATV Unleashedâ,,¢: On the Edge comes to the PSPâ,,¢ (PlayStation®Portable) system and MX vs. ATV Unleashedâ,,¢ ships for Windows PC. The releases expand on the franchise’s overwhelming success, allowing Windows PC gamers to personalize their racing experience with an all-new track editor. Both titles, anticipated to release in early 2006, will allow gamers to race with a collection of new vehicles and chose between new tracks, challenges and mini-games.

“Rainbow Studios is taking their mastery of the off-road genre to new heights, redefining the genre they built for Windows PC and bringing the duel between four wheels and two to the PSP system for the first time,” said Dave Miller, Senior Global Brand Manager, THQ. “Gamers can now build their personalized vision of the ultimate off-road environment on their Windows PC, take it online and race against all challengers.”

“We’re looking forward to bringing the Unleashed experience to the handheld market as well as returning to our off-road development roots on the PC,” said Scott Novis, President, Rainbow Studios. “Both titles will possess the unmatched game-play elements that define a                Rainbow Studios title and provide exciting new content at the same time.”
MX vs. ATV Unleashed: On the Edge and MX vs. ATV Unleashed for Windows PC bring Rainbow Studio’s critically acclaimed franchise to the PSP system and Windows PC for the first time, allowing gamers to explore immense free-world areas, compete with an array of vehicle types and vie for off-road supremacy in a multitude of racing modes. The franchise’s ultra-realistic Rhythm Racingâ,,¢ physics engine returns, accompanied by an all-new track editor for the Windows PC, allowing gamers to create their own, personalized off-road fantasy. PSP system multiplayer will allow four players to challenge each other online via wireless connection and eight players will be able to get dirty online on Windows PC.

About Rainbow Studios
Named Game Informer’s “Developer of the Year for 2001”, Rainbow Studios is one of THQ’s premier content creators for console systems and PCs.  Headquartered in Phoenix, Arizona, Rainbow’s fifteen-year videogame history includes the top-selling Splashdown, award-winning ATV Offroad Fury series and critically acclaimed Motocross Madness PC series which received Best Sports Computer Game of 2000 award by the Academy of Interactive Arts and Sciences.  The February 2004 release of MX Unleashed marked the introduction of the “Unleashed” brand and the February release of MX vs. ATV Unleashed combined Rainbow’s development expertise with ATVs and Motocross. 


About THQ
THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located in the United States, United Kingdom, Austria, France, Germany, Netherlands, Spain, Korea and Australia. More information about THQ and its products may be found at < www.thq.com > and
< www.thqwireless.com >. THQ, THQ Wireless, Rainbow Studios, MX Unleashed, MX vs. ATV Unleashed, MX vs. ATV Unleashed: On the Edge, Rhythm Racing and their respective logos are trademarks and/or registered trademarks of THQ Inc.

“PSP” is a trademark and “PlayStation” and the “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc.  Memory Stick Duoâ,,¢ may be required (sold separately).

All other trademarks, logos and copyrights are property of their respective owners.

BoNalls

This may mark the end of mcm2 as we know it!!!  :o

ToaDsiX

YYYYYYYYEEEEEEEEEESSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Its about time!!!!!!!!!!!!!!

i am freaking pumped about this. I dont thnk it will end the mcm2 era, It will just make everything better!

BoNalls

I was going to buy that game for xbox this weekend haha. Now ill wait for the PC version. Looks like TD has got a new platform to look foward to  ;D. I cant wait for this to come out.

DirtTwister

I can't wait to get my hands on this.  Everytime I've played ATVOF 1, ATVOF 2, MXU, and MXU vs ATV I've wished that I could try those vehicles and AI out on some of my tracks.

Bruce

PRO_Westy

really great news. Just hope the track editor is a real one not just a point and click effort but is great news all round

VRT_JPRLisbon_

#6
that's the best 2005 news  ;D     good good  ;)

i have race a game that alow 20 riders race online and i can say its excelent , very fun race aganst 18 riders (on our race it was 18), people all over the place , thats very good for online racers and tournys, imagine u doing a mx tourny with  max 20 riders...   well 8 is cool also but since u guys are doing it maybe can be possible ....
( the game i have race works good with 18 , no lag , lag= 0%  , and its a 1998 game with a upgrade (big) on 2004 to better grafics etc. etc...)
but just the 8 is cool if its not possible more, the best thing is the game , tracks  , track editor and the online races .

and i hope to see 1000 people on online races , between mx riders, quad riders and monstertrucks riders and offroad-cars riders , who knows lol.
To the guys that are doing this , dont need to be fast, just put everything on the right place lol  ;D


BoNalls

Atleast people who keep whining about realistic atv models in mcm2 will get their fricken atv's  8).

For some reason it looks like the bikes in MX vs ATV unleashed handle better than MXU. I found MXU's handling to be very fun. I like the fact that in MvsA there are 250f's, Supermoto's, and stuff like that. This track making tool should make for some interesting tracks. Im going to love to see replicas pop up  ;D

This makes Bo very very happy.

BoNalls


BoNalls



Reed leading the pack, and yes bubba is actually black!

ElDiablo (Paul)

No worries about the editor guys! All of the Rainbow Studios job candidates have known about this for some time. But we were sworn to secrecy. During the 4 month job screening process, Rainbow (actually Diz) asked us our opinions on what we would like to see in a track editor. Most of the suggestions were stuff that Laurie has put into Dillo Too...there were some other suggestions too. I'd have to guess that there was a reason for asking such a thing. From what I understand, the editor will be a lot like Armadillo, except it will be updated to include many of our suggestions.

I would have to say that this probably WILL be the end for MCM2. Once you guys have got a TASTE of what it's like to ride with the NEW physics on newly created tracks...I'd say MCM2 will be a very good memory. It's not sad really...it's a HAPPY time! Rejoice guys...you're prayers are about to be answered!  ;)
Sincerely,

Paul Valenti - Owner/Operator - Sound Advice
www.facebook.com/soundadvicekc

ATR_RaTaX2


Garasaki

Its SOOOOOOO hard not to be skeptical of this...

I've been wanting this for like 6 years.  Even the release of MXU didn't satisfy my desire for a "next generation" mx game.  Now it looks like we may have one??  With a track editor superior to Dillo?  Hopefully the physics will be adjustable, so the floaty physics that ruined MXU for me can be tweaked.

All in all, this is just terrific news, and I hope it really turns out well.

Any mention of a trick editor?

BoNalls

Paul, any idea on what multiplayer code they are using? (hoping its not DX!!!!!!!). I want to have 20 person motos!!!! I think MVA only allows for 12 riders or something..... i forget what MXU allows for.

VMX_krazyman821

Thats great news Paul and something to really look forward to....though I will be sad if it does replace MCM2,I had alot of great times learning and creating :'(. though if the new editor truly is great and we create great tracks,then so be it.Paul,will it at least be the same style of making tracks such as using Photoshop/PS Pro and importing/exporting into a 3-d editor like Dillo?
I hope it comes out soon. ;D
MCM & MVA Trackmaker Expert
          - Noel- :)


VMX_SKYmx99

As far as I was told it is the same disp map technique we use now.  Just bigger sizes (I hope)

metal_miracle

i got a questoin for you guys will it be backwards compatible whit mcm2 tracks?

VMX_krazyman821

Then that sounds ok by me Alex.I wouldnt mind alot more space on my Nats to create with.Lap times in the 3-4 minute range perhaps? ;D
MCM & MVA Trackmaker Expert
          - Noel- :)


MCMnut

Great news!  I'm sure we'll all love creating tracks for the game as well as converting over some old favs...can't wait! :)

Jeff

DirtTwister

With a track editor it doesn't have to be backwards compatible.  You can just redo them using what ever new capabilities are in the new editor.

I'm hoping the AI is improved.  Remember how we could actually tune the AI in Extreme Biker/MX2k/MX Mania?

I also hope there is the potential for adding models and adjusting the physics for them, but that might be too much to hope for.

Bruce